Facebook buys Oculus Rift:

Virtual reality is something that many people were once skeptical of, at least until Oculus Rift came onto the scene, blasting through a Kickstarter project and becoming one of the most talked about gaming devices of the decade. But no one saw this coming: yesterday, Facebook announced it was buying the company for $2 billion, compared to the measly $2.4 million the company received via its Kickstarter.
 
This announcement led to a lot of nerd rage, not just from backers of Oculus Rift, but also from video gamers and game developers. Game developer Markus Persson, known as the man behind Minecraft, was so stunned that he canceled development on a VR Minecraft game for Oculus Rift. The stock market also responded with a drastic decrease in the value of Facebook stock.
 
The anger might be well-placed, but we have to ask: why is this important? Well, we’ve already seen Oculus Rift get some competition this week, from Sony, a company with resources that Oculus couldn’t even imagine. By selling the company to Facebook, Oculus now has resources that allows it to compete in the new emerging VR market. If Oculus Rift wants to continue being at the forefront of virtual reality, it needs to get there first, and Facebook’s funds will help it do that.