VR
VR content production: How to take advantage of the VR wave
Posted in Business on 27th Jun, 2017
by Alex Muller
You need to get on board to stay competitive. Heres just a handful of ways brands are leveraging virtual reality...
Varjo Promises Human-Eye Resolutions For VR This Year
Posted in Hardware on 26th Jun, 2017
by Alex Muller
'We believe that by chasing for the human-eye resolution as fast as possible, it jump starts everyone so they can work toward the end game of VR and AR,'
Microsoft wants to make Direct Reality VRs answer to DirectX
Posted in Business on 25th Jun, 2017
by Alex Muller
Just ahead of Microsofts media event prior to E3 (the Electronic Entertainment Expo trade show) last week the company filed a trademark for Direct Reality.
Varjos VR headset promises to rival the human eye
Posted in Hardware on 20th Jun, 2017
by Alex Muller
While VR is all the rage right now, the current generation of headsets cant match the visual fidelity of the human eye.
PwC predicts moderate growth for U.S. video games, fast growth for VR and esports
Posted in Games on 8th Jun, 2017
by Alex Muller
PwC makes integrated forecasts for 17 industry segments across 54 countries for the global entertainment and media markets.